You can help in case you have some spare time left.Blender is a free and open-source 3D creation software that is popular among artists, designers, and developers. Note also that mac is not regularly updated. And you, the user might run into the same problem that you simply cannot use Bforartists developer versions at your linux distribution because of the higher requirements of OpenGL. This means we can compile Bforartists, but cannot test it anymore. Ubuntu 22.04 does not meet this requirement, it comes with OpenGL 4.1. Declined Bug reports without to even understand the problem didn’t really help here …Īnother note is that Blender 4 now requires minimum OpenGL 4.3. Ubuntu is not longer stable enough to work with, and has lots of flaws and bugs that makes further working with it as the compile platform simply impossible. Note that we will leave Ubuntu as the compile platform in the nearer future in favour of Rocky Linux. Note that the Ubuntu version is compiled with 22.04 LTS. The current development build is based on Blender 4.0 Alpha ! This gives us a week to fix the issues that may arrive with the merge … We merge the new Blender features after we create the developer build. Note that the developer build is always one week behind. Or to overcome some bugs in the official release. It is meant for users that are not able to compile the source code, but wants to have a look at what the current state of development is. It is only available as a zip file, and it is undocumented, besides the entries at Github and the issues marked as solved in the tracker. The Developer Build is an actual development snapshot. Here you can find the precompiled libs for all previous Blender versions: You might want to compile an older Bforartists version where the newest precompiled libs do not work. Here’s the Blender advice for Linux, which goes a bit more into detail: Here’s a short tutorial that shows the whole process under Linux Ubuntu 17 And here a youtube video that shows how to compile Bforartists 2 on Ubuntu 20: In case that you want to compile Bforartists by yourself, the advice is the same as for Blender. The actual source code can be found on the Github project site:įor previous and official releases have a look in the releases tab:
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